package com.along.game.model;

public class GameHouse implements java.io.Serializable{

	
	private String  filed_id; 
	private String house_name;
	private String left_user; 
	private String top_user; 
	private String right_user; 
	private String bottom_user;
	private String room_state;
	private String desk_id;
	public String getFiled_id() {
		return filed_id;
	}
	public void setFiled_id(String filed_id) {
		this.filed_id = filed_id;
	}
	public String getHouse_name() {
		return house_name;
	}
	public void setHouse_name(String house_name) {
		this.house_name = house_name;
	}
	public String getLeft_user() {
		return left_user;
	}
	public void setLeft_user(String left_user) {
		this.left_user = left_user;
	}
	public String getTop_user() {
		return top_user;
	}
	public void setTop_user(String top_user) {
		this.top_user = top_user;
	}
	public String getRight_user() {
		return right_user;
	}
	public void setRight_user(String right_user) {
		this.right_user = right_user;
	}
	public String getBottom_user() {
		return bottom_user;
	}
	public void setBottom_user(String bottom_user) {
		this.bottom_user = bottom_user;
	}
	public String getRoom_state() {
		return room_state;
	}
	public void setRoom_state(String room_state) {
		this.room_state = room_state;
	}
	public String getDesk_id() {
		return desk_id;
	}
	public void setDesk_id(String desk_id) {
		this.desk_id = desk_id;
	}
	
}